The alchemist is a highly educated and versatile scholar of secret skills, who travels the world in search of new recipes and hidden knowledge. Alchemists also know a little magic. They usually fight with clubs.
Race[]
Culture[]
Magic Type[]
Attributes[]
- Courage 14
- Cleverness 14
- Intuition 13
- Charisma 12
- Dexterity 14
- Agility 11
- Constitution 12
- Strength 10
Base Values[]
- Vitality 27
- Astral Energy 23
- Endurance 29
- Resist Magic 5
Bonuses/Penalties[]
Talents[]
- Sneak 0
- Willpower 2
- Perception 0
- Animal Lore 4
- Plant Lore 6
- Survival 4
- Treat Poisons 4
- Treat Wounds 3
- Arcane Lore 7
- Haggle 4
- Human Nature 2
- Fast Talk 3
- Alchemy 11
Combat Talents[]
- Daggers 2 (0+2)
- Axes and Maces 5 (3+2)
- Sabers 0
- Brawling 1 (0+1)
- Throwing Weapon 0
Special Abilities[]
- none
Spells[]
Recipe Book[]
- Recipe for Golmoon Tea
- Recipe for Wound Powder
- Recipe for Courage Elixir
- Recipe for Weapon Balm
- Recipe for Salve of Healing
Equipment[]
- Cudgel
- 5 x Simple bandages
- 3 x Wound powder
- Weapon balm
- 3 x Salve of healing
- 6 x Golmoon leaf
- Spring water
- Mandrake powder
- Oneberry
- 7 x Whirlweed
- Finage
- 2 x Brimstone water
- 4 x Salve fat
- Poison fang
- Alchemist's Hat
- Alchemist's Apron
- Alchemist's Gloves
- Pantaloons
- Poulaines