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The level is a measure of a hero's accumulated experience, determined by the sum of Adventure Points she collects. Every hero begins her adventuring life at Level 1.

The maximum value that Spells and Combat Talents can have, is limited by Base Value + Level + 3, and the maximum value for Talents is limited by Base Value + 2 x Level + 3.

Level increaseEdit

When a hero has obtained a certain amount of Adventure Points, she will advance one Level. This table shows, how many Adventure Points are needed to reach a certain Level.

AP 0 500 1000 1500 2000 3000 4000 5000 6000 7000 8500 10000 11500 13000 14500 16000 18000 20000 22000 24000
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20