The prospector is a well trained fighter with a keen sense for the hunt and for rare plants. He is at home in the wilderness and knows how to defend himself with crossbow and axe. He fears neither death nor ghosts and often seems rather whimsical to humans.
Race[]
Culture[]
Magic Type[]
None
Attributes[]
- Courage 13
- Cleverness 14
- Intuition 14
- Charisma 9
- Dexterity 13
- Agility 10
- Constitution 14
- Strength 13
Base Values[]
- Vitality 33
- Astral Energy 0
- Endurance 37
- Resist Magic 4
Bonuses/Penalties[]
Talents[]
- Sneak -1 (-3+1)
- Willpower 4
- Perception 6
- Dwarfnose 8
- Animal Lore 7 (6+1)
- Plant Lore 7 (6+1)
- Survival 7 (6+1)
- Traps 10
- Treat Wounds 0
- Haggle 0
- Human Nature -2
- Fast Talk -2
- Bowyer 4 (2+2)
- Disarm Traps 4
Combat Talents[]
- Daggers 3 (0+3)
- Axes and Maces 4 (2+2)
- Sabers 2 (0+2)
- Two-handed Axes/Maces 6 (3+3)
- Brawling 5 (4+1)
- Crossbow 8 (5+3)
- Throwing Weapon 2
Special Abilities[]
Spells[]
- none
Recipe Book[]
Equipment[]
- Light Crossbow
- 40 x Bolt
- Pickaxe
- Knife
- 5 x Simple bandages
- Bear trap
- Elm wood
- Wood glue
- Bolt heads
- Goose feathers
- Sinews
- 2 x Leather strips
- Prospector's Cap
- Wagoner's Coat
- Laborer's Gloves
- Work Pants
- Walking Boots