A successful Talent Test heals lost vitality points equal to the value of the player's Talent Prowess plus the bonus of the item used over a certain period of time. If the wounded character is injured again during this period, the healing effect will immediately be interrupted. No new Tests can be performed on the injured character during this period. One wound is healed for each successful test and another for every three points of TP. A critical wound is converted to a regular wound by a successful Test.